Ensure the precision required for your models.
·
Locking angles. Lock to a single, specified angle and specify a
distance along that angle.
·
Object snaps. Snap to precise locations on existing objects,
such as an endpoint of a polyline, the midpoint of a line, or the center point
of a circle.
·
Grid snaps. Snap to increments in a rectangular grid.
·
Coordinate entry. Specify a location by its Cartesian or polar
coordinates, either absolute or relative.
By default, polar
tracking is turned on and guides your cursor in a horizontal or vertical
direction (0 or 90 degrees).
If you need to draw a line at a specified
angle, you can lock the angle for the next point. For example, if the second
point of a line needs to be created at a 45 degree angle, you would enter
<45 in the Command window.
After you move your
cursor in the desired direction along the 45-degree angle, you can enter the
length of the line.
Object snaps become
available during a command whenever AutoCAD prompts you to specify a point. For
example, if you start a new line and move your cursor near the endpoint of an
existing line, the cursor will automatically snap to it.
Set Default Object
Snaps
Recommendations
·
At any prompt for a point, you can specify a single object snap
that overrides all other object snap settings. You hold down Shift, right-click
in the drawing area, and choose an object snap from the Object Snap menu. Then
move the cursor to select a location on an object.
·
Make sure that you zoom in close enough to avoid mistakes. In a
densely populated model, snapping to the wrong object will result in an error
that can propagate throughout your model.
During a command, you can align points both
horizontally and vertically from object snap locations. In the following
illustration, you first hover over endpoint 1 and then hover over endpoint 2.
When you move your cursor near location 3, the cursor locks into the horizontal
and vertical location shown
You can now finish
creating the line, circle, or other object that you were creating from that
location.
Recheck your geometry to catch mistakes early.
Enter the DIST command (or just DI) to measure the distance between any two
points in your model.
For example, you might need to find the
clearance between two points shown, which might represent the corner of a wall
and a small table, or perhaps a 2D section of a plastic part and a wire.
The number of decimal
places and unit style displayed in the result is controlled by the UNITS
command.
NOTE:F8 and F10 are mutually exclusive—turning
either one on will turn the other one off.
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